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Tile Game - Source CodeSliding tile game in about 1K of code. |
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REBOL [Title: "Tile Game" Version: 1.3.0] space-grid: 4x4 space-pos: 3 * 40x40 btn-color: 100.150.150 grid-styles: stylize [ tile: button 40x40 100.150.150 edge [size: 2x2 effect: 'bevel][ if any [all [face/grid/y = space-grid/y 1 = absolute face/grid/x - space-grid/x] all [face/grid/x = space-grid/x 1 = absolute face/grid/y - space-grid/y]][ temp: face/grid face/grid: space-grid space-grid: temp old-offset: temp: face/offset face/offset: space-pos space-pos: temp ] ] with [ grid: 0x0 effect: reduce ['gradient 0x1 btn-color btn-color / 10] ] ] tiles: [t1 t2 t3 t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15] reverse tiles view out: layout/size [ styles grid-styles origin 0x0 space 0x0 across t15: tile "15" t14: tile "14" t13: tile "13" t12: tile "12" return t11: tile "11" t10: tile "10" t9: tile "9" t8: tile "8" return t7: tile "7" t6: tile "6" t5: tile "5" t4: tile "4" return t3: tile "3" t2: tile "2" t1: tile "1" go: tile "GO!" 200.0.0 effect [] [ tile: reduce tiles for y 1 4 1 [ for x 1 4 1 [ all [x = 4 y = 4 break] w: get first tiles tiles: next tiles w/grid: to-pair reduce [x y] ] ] remove find out/pane go show out ] ] 160x160 |